Don Goodman-Wilson

Engineer, teacher, philosopher. Time travel paradox resolution consultant. Developer advocacy evangelist. he/him


As featured in Hackernoon

Tell me if this sounds familiar. You’ve got a box (indeed, boxes!) full of Magic: The Gathering cards, nearly all from boosters you either bought because cracking boosters is fun, or (more likely) that you’ve accumulated from limited events. Most are bulk commons, but there’s definitely a few really interesting cards in there — but because they’re singles or doubles, and you don’t really play that color, they’re just gathering dust.

You’re thinking: The meta-game needs a bit of a shakeup, but everyone’s so damned focused on Karn, Scion of Urza and Walking Ballista. You’re sure you’ve got something in your collection that can bring an element of surprise, and maybe even a solid win or two.

But where to start?

How about with a genetic algorithm?

GitHub: DEGoodmanWilson/magique